I'd like to come, can do monk, but would rather come on my warrior.
Also, I'd like to share a build I tried two times now and got to Urgoz both times with in about 1 hour 30 mins.
Warrior - Dragon Slash, Flail, Enraging Charge, "Save Yourselves!", Vanguard Assassin Support, "For Great Justice!", Necrotic Traversal, Signet of Resurrection - Death Magic 3, Swordsmanship 12, Strength 12
Paragon 1 - Spear of Lightning, Signet of Synergy, Chorus of Restoration, Song of Purification, Mending Refrain, Finale of Restoration, Remove Hex, Signet of Return - Leadership 9, Spear Mastery 9, Motivation 12
Paragon 2 and 3 - Spear of Lightning, Signet of Synergy, Ballad of Restoration, Song of Restoration, Chorus of Restoration, Finale of Restoration, Remove Hex, Signet of Return - Leadership 9, Spear Mastery 9, Motivation 12
Paragon 4 - Merciless SPear, "They're on Fire!", Anthem of Flame, Chorus of Restoration, Anthem of Fury, Blazing Finale, Remove Hex, Signet of Return - Leadership 10, SPear Mastery 10, Motivation 11
Ritualist - Blood of the Master, Aura of the Lich, Animate Bone Minions, Death Nova, Splinter Weapon, Explosive Growth, Boon of Creation, Flesh of My Flesh - Channeling Magic 10, Death Magic 10, Spawning Power 11
Necromancer - Order of Pain, Dark Fury, Strip Enchantment, Vampiric Spirit, Splinter Weapon, Masochism, Signet of Lost Souls, Flesh of My Flesh - Channeling Magic 10, Soul Reaping 10, Blood Magic 11
Monk - Pure heal.
Ranger - Aria
(Ranger with EoE and either other spirits or Splinter / Barrage)
All the attributes are without runes.
That's 9 so far, might need an additional monk that can stay back with party heals - that would make it 10 and would have room for 2 more.
However as I've seen, most of you don't have paragons, so this will most likely only work if we don't have a full team and can take heroes.
*Aria! I think I may have missed something, do you remember anything else that was in the build?